Real-time computer graphics

Results: 213



#Item
121Virtual reality / Application programming interfaces / Shading / DirectX / Video cards / Shader / Microsoft Direct3D / High Level Shader Language / OpenGL / Software / Computer graphics / Computing

Real-Time 3D Rendering with DirectX® and HLSL: A Practical Guide to Graphics Programming

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Source URL: ptgmedia.pearsoncmg.com

Language: English - Date: 2014-05-02 14:44:52
1223D imaging / Optics / Voxel / RGB color model / 3D modeling / Volume rendering / 3D scanner / Imaging / 3D computer graphics / Visual effects

1 NII Special Generating a 3D Shape Model in Real Time

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Source URL: www.nii.ac.jp

Language: English - Date: 2015-03-25 04:39:26
1233D graphics software / OpenFrameworks / Technology / Webcam / OpenCV / Computer graphics / Computing / Image processing / Software

CSIT6910 Independent Project CSIT 6910 Independent Project Real-time body tracking of a teacher for automatic dimming of overlapping screen

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Source URL: www.cse.ust.hk

Language: English - Date: 2013-12-04 22:42:35
124Radiosity / Rendering / Global illumination / Cube mapping / Shader / High dynamic range rendering / Phong reflection model / Book:3D Rendering / Computer graphics / 3D computer graphics / Shading

Advanced Real-Time Rendering in 3D Graphics and Games Course – SIGGRAPH[removed]Chapter 8 Shading in Valve’s Source Engine Jason Mitchell9, Gary McTaggart10 and Chris Green11

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Source URL: valvesoftware.com

Language: English - Date: 2010-04-09 16:32:07
125Optics / Computer vision / Computer graphics / Digital geometry / Image processing / Digital Light Processing / Stereoscopy / Pixel / Projection screen / Display technology / Projectors / Imaging

Real-Time Projector Tracking on Complex Geometry Using Ordinary Imagery Tyler Johnson and Henry Fuchs Department of Computer Science University of North Carolina Chapel Hill Abstract Calibration techniques for projector-

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Source URL: www.cs.unc.edu

Language: English - Date: 2007-07-12 18:19:29
126Computer graphics / Science / Visual effects / Infographics / Scientific modeling / Stereoscopy / Visualization / Volume rendering / 3D display / Software / 3D computer graphics / Imaging

A 3D Visualization System for Real-Time Space Weather Simulator with a Glassless Stereoscope DEN Mitsue, KUWABARA Takuhito, OGAWA Tomoya, TANAKA Takashi, GONCHARNKO Igor, and AMO Hiroyoshi A three dimensional (3D) visual

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Source URL: www.nict.go.jp

Language: English - Date: 2013-11-21 19:15:43
127Computer graphics / Ammunition / Amiga games / First-person / Real-time strategy / Unreal / X / Walker / Telescopic sight / Video game genres / Digital media / Application software

The Effectiveness (or Lack Thereof) of Aim-Assist Techniques in First-Person Shooter Games Rodrigo Vicencio-Moriera1, Regan L. Mandryk1, Carl Gutwin1, Scott Bateman2 1 2 University of Saskatchewan

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Source URL: hci.usask.ca

Language: English - Date: 2014-01-17 07:41:41
128Multimodal interaction / 3D computer graphics / High dynamic range imaging / Digital photography / Tone mapping / Steve Mann / EyeTap / Stereoscopy / Head-mounted display / Computer graphics / Human–computer interaction / Computing

HDRchitecture: Real-time Stereoscopic HDR Imaging for Extreme Dynamic Range Steve Mann, Raymond Lo, Jason Huang, Valmiki Rampersad, and Ryan Janzen University of Toronto, Faculty of Engineering, Arts and Sciences, and Fo

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Source URL: wearcam.org

Language: English - Date: 2012-09-11 17:37:04
129Computing / Image processing / Video game development / Virtual reality / Stereoscopy / Rendering / Shader / Framebuffer / Pixel / Computer graphics / 3D computer graphics / Imaging

Real-Time Consensus-Based Scene Reconstruction using Commodity Graphics Hardware Ruigang Yang, Greg Welch, Gary Bishop Department of Computer Science University of North Carolina at Chapel Hill

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Source URL: www.cs.unc.edu

Language: English - Date: 2003-02-27 02:16:35
130Optics / Computer vision / Gesture recognition / Virtual reality / Robot control / Pose / Canesta / Index finger / Hand model / Gestures / Vision / Imaging

Real-time Hand Pose Recognition Using Low-Resolution Depth Images Zhenyao Mo, Ulrich Neumann University of Southern California Computer Graphics and Immersive Technologies Lab {zmo, uneuman}@graphics.usc.edu

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Source URL: graphics.usc.edu

Language: English - Date: 2006-05-03 18:10:18
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